Level 5 Petrify is an overshadowed spell because it can only do one thing that is hampered by level restrictions, uncertainty, and better options being available. That way people will consider it a more viable option to deal with trash pulls when they can’t use Level 5 Death. Just make it so that the spell doesn’t affect any enemy above their level. The second improvement is to remove the “Level 5” part of the spell. Most spells have a potency of 200 or 220 so the players can use whichever one they want, and by giving it that along with the Earth Element they’d have another spell in that category to be used that isn’t a Primal Ability. The first is that the spell needs to be able to do damage on its own. In an ideal world, there are two ways to fix this spell. They essentially do the same thing in leaving the enemy helpless, but the spells that inflict Deep Freeze will do damage on their own and will always work unless the enemy has built up resistance or outright immunity to it, regardless of level. Second is that aside from the boost to the damage of Drill Cannons, there’s no real reason to use this over T he Ram’s Voice if the enemies are close enough to be caught in the radius and range of the attack and inflict Deep Freeze. If you’re in a situation where you’re dealing with enemies that have a level in a multiple of 5, chances are you can just use Level 5 Deathinstead to immediately kill the enemy instead of relying on this. First, the spell itself will only work on enemies with a levels in a multiple of 5 and it has a chance to fail even on enemies who aren’t resistant to it. However, that’s where the negatives come in. That is easily among the best damage you can get out of three GCDs, and if you can do it you should definitely go for it. While in this condition, Drill Cannonshas its potency increased to 600 upon landing on the first enemy, and if you use Whistleit’ll hit 1080 instead. The Petrificationstatus effect has a chance to be inflicted when this spell is used, leaving enemies turned to stone. That’s because of two different factors that leave it in a bit of a bind, but first we need to cover the good aspects of the spells. Level 5 Petrify is a spell that you likely won’t see be used often as a Blue Mage despite the benefits that being able to inflict Petrification on enemies 20 seconds will bring. This curse, commonly used by ahrimans and similar voidsent, takes advantage of the hubris that living creatures tend to fall prey to upon reaching certain milestones in development, targeting mental weaknesses to give foes a paralyzing reminder of their own fallibility. In this case we’ll be going over the fourteenth spell that that allows one to cast a petrifying gaze that’ll leave your enemies turned to stone: Level 5 Petrify. Below is a list of every Blue Mage spell, where to unlock it, and how to unlock it.Welcome to the fourteenth entry of the Blue Magic Curriculum, where we talk about the spells found in the Blue Mage Spellbook, along with their strengths, weaknesses, and what about them could be improved. There are multiple ways to unlock Blue Mage spells, including Dungeons, Raids, Trials, fighting mobs in the Open World, buying them for Whalaqee Tokens (which are unlocked as part of the Blue Mage story), and the Blue Mage exclusive Masked Carnivale. Related: All Abilities and Spells for Red Mage in Final Fantasy XIV: Endwalker Update
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